Autonomous Space Combat
Local browser prototype. Ships pilot themselves. No player controls are used during combat; choose a camera to observe the battle.
Fleet setup
Assign one to four ships to each team, then configure each ship's reactor allocation.
Each ship starts with 50 hull. Each hull equipment unit adds 1 hull and costs 1% reactor output. Any unallocated output goes to engines.
Team
Edit ship
Reactor remaining: 100%
Combat arena
Camera: Arena Center
Simulation running
Fleet status
Team 1: 0 ships. Team 2: 0 ships.
Single tap/click a ship camera button to announce its hull and target. Double tap/click within one second to follow it.
The arena is a top-down view. Camera selection changes the framing and the spatial audio mix. Ships are represented by labeled triangular craft; the visual display is supplementary to spoken status and sound cues.